| | |
| | | @JSONField(serialize = false) |
| | | public static final int STATE_SUCCESS = 2 ;//2-升级成功 |
| | | @JSONField(serialize = false) |
| | | public static final int STATE_FAILONE = 3 ;//3-升级失败(1包死) |
| | | public static final int STATE_FAILONE = 3 ;//3-升级失败(一包死) |
| | | @JSONField(serialize = false) |
| | | public static final int STATE_FAIL = 4 ;//4-升级失败(非1包死) |
| | | public static final int STATE_FAIL = 4 ;//4-升级失败(多包死) |
| | | @JSONField(serialize = false) |
| | | public static final int STATE_FAILOFFLINE = 5 ;//4-升级失败(离线) |
| | | @JSONField(serialize = false) |
| | |
| | | return sb.toString() ; |
| | | } |
| | | |
| | | public String getStateName(int state){ |
| | | public static String getStateName(int state){ |
| | | switch (state) { |
| | | case STATE_OFFLINE: |
| | | return "离线"; |
| | |
| | | case STATE_SUCCESS: |
| | | return "升级成功"; |
| | | case STATE_FAILONE: |
| | | return "升级失败(1包死)"; |
| | | return "一包死"; |
| | | case STATE_FAIL: |
| | | return "升级失败(非1包死)"; |
| | | return "多包死"; |
| | | case STATE_FAILOFFLINE: |
| | | return "升级失败(离线)"; |
| | | return "离线失败"; |
| | | default: |
| | | return "未知"; |
| | | } |